Thursday, December 6, 2012

Review 1

Ender's Game: Grown Up Children
The children that populate the pages of the Ender's Game series are all between the ages of 6 and 12 when they are introduced, but not one of them acts that way. Due to the society they live in as well as the lives they lead, the children each have minds far beyond their years. The high tensions of politics, war, and looming invasions from an unseen enemy make their world a place where you grow up faster.
 
Examples;
-Ender, capable of complicated tactics, figuring out the difference between what he should do and what the people controlling him want him to do, and, unknowingly; murder.
-Peter, the sociopathic brother of Ender and Val, who works with his sister to establish a very influential political figure, anonymously.
-Bean, who is specifically charged to come up with strategies that haven't even been thrown at him yet.
 
Wartime climate affects the behavior of everyone involved. Budgets get tighter because the economy is pouring money into developing weapons and training soldiers. In Ender’s Game, the military goes to great, seemingly desperate, attempts to get good soldiers. They surgically implant monitors into newborns so that they can see if they the child is capable of being groomed into the next brilliant strategist.
If and when they are accepted to the Battle School, they are subjected to grueling tests of their physical and mental limits. Because of the circumstances of how they think the war could have, the teachers want Ender to come to the conclusion that no one will ever come to help him, that he has to face everything thrown at him on his own, with no more resources than what he’s given. They take this to extreme point, even allowing multiple murders to go down as an alternative to intervening.

1 comment:

  1. I like the sentances about each character and the was the way the introduction is written. I think this was written well because this book sounds really good.

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